Olha
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Activity overview
Latest activity by Olha-
Olha commented,
Hi, GOWAAA! Thank you! The UP vector is a normalized vector of a head transform that is pointing up In this case threshold setting represents an absolute value of |sinA| that corresponds to angl...
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Olha commented,
I did indeed! Should work fine with onAwake!
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Olha commented,
Hi, Jhonnel Pica! As soon as there is no references to the material asset in the scene it will eventually be cleaned up with the Garbage Collector
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Olha commented,
modelsbymike3d Callum Fowler Would you share a modified asset? i could update it in the Asset Library!
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Olha commented,
Hi, Dieselfish That is expected, I assume your audio has autoplay loop checkbox selected. You would want to use onMarkerFound event to trigger audio playing. I would suggest using for example a B...
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Olha commented,
Hi, Clifford Manthey! Sorry that you experienced that! Eyeballs have recently been moved to the Asset Library! Let me know is you need an assistance in finding this asset We'll try to be better in...
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Olha commented,
Hi, Balraj Bains! You are right! I've added a couple lines to the script above to support that, let me know if that works! Also if you come up with more robust solution - feel free to share it with...
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Olha commented,
Hi @... You could open Snap Camera preferences and remove or change the hotkey Best Olha
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Olha commented,
Hi, rubal 17! You can add this simple script to your project //@input SceneObject[] screenImagesvar dayOfWeek = new Date().getDay();print(dayOfWeek);for(var i = 0; i < 7; i++){ script.screenIma...
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Olha commented,
Hi, Jhonnel Pica It's just an empty texture before anything is assigned to it. You can use it to create your copy. For example: // @input Asset.Texture fromTexture// @input Asset.Texture toTexture...