ichabodcole
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Activity overview
Latest activity by ichabodcole-
ichabodcole created a post,
Camera Reflections missing in materials?
I feel like I am going a bit crazy here (or my system is messed up), but I can no longer find the "Camera Reflections" option under "Lighting / Specular" for a PBR material (or any other material)?...
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ichabodcole created a post,
Image Marker using Script Graph Examples?
Hi friends, can anyone provide an example of using the new Script Graph to work with image markers. I'm just looking for a basic example of how to enable / disable a scene object when a marker is f...
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ichabodcole created a post,
Image Target using Script Graph Examples?
Hi friends, I'm looking for a basic example of how to use the new script graph nodes to enable / disable a scene object on target found / lost. I have made a few attempts, but can't seem to figure ...
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ichabodcole created a post,
Fly Pence 2020
This is my first public lens, which I made for a friend who really wanted a big fly. Had a lot of fun making it and learned a lot of various LS features, along with ways to correctly importing / ex...
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ichabodcole created a post,
Access to common scripts, or package manager
As I have been delving into lens creation, a feature I would really appreciate is to be able to quickly access / import common scripts used throughout the templates. For example something like the ...
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ichabodcole created a post,
"Rancher Lens" style face morphing?
Can anyone provide info on the techniques used to create the Snap Inc "Rancher" lens, or how one would go about creating a lens that seemingly morphs the user's face to a custom mesh? Mainly, I'm ...
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ichabodcole created a post,
Possible to combine image target and world tracking for persistance?
Hello! I'm attempting to create a lens that will use an image target for initial placement of a 3d object, but then persist that object in the same location even if the image target is off screen. ...
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ichabodcole commented,
@... FYI no (at least not at present), the JavaScript interpreter seems to be limited to es5 syntax. You could go old school and use the prototype chain / functional equivalent of a class, or perha...
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ichabodcole created a post,
Mirrored Marker Image does not Mirror Model
Hello! I'm trying to solve an issue related to using an image marker with a 3D model. My assumption was the model would mimic the orientation of the marker image as viewed in the screenshots scene ...
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ichabodcole created a post,
Opacity Texture: flickering line issue
Hi friend, I'm currently having a small issue when using an image with an opacity texture. The setup I am using is the following: An unlit material with opacity texture enabled. An image object w...