Hello! I'm trying to solve an issue related to using an image marker with a 3D model. My assumption was the model would mimic the orientation of the marker image as viewed in the screenshots scene window, in this case the image is mirrored on my web cam, but the model associated with the marker is not also mirrored.
- So first off, is this working as intended, or possible bug, or feature I'm missing?
- Is there a way to detect whether the marker is flipped?
- I attempted to multiply the x scale by -1, but it seemed like maybe it also reversed the normals or something. Is there anyway to avoid that, or mirror an object without that happening?
FYI, my use case here is that I am attempting to tie a digital 3d model to a physical 3d print for the same model at the same scale, using the image marker, but for that to work I have to have the image marker and 3d model maintain the same orientation/transform, so if my image is mirrored, the model should also be mirrored.
Notice in the below screenshot the blue eye is associated with the blue LEFT text. However in the camera feed that image is mirrored, but the 3d text is not.
Thanks in advance for any help.