
ichabodcole
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Activity overview
Latest activity by ichabodcole-
ichabodcole created a post,
Camera Reflections missing in materials?
I feel like I am going a bit crazy here (or my system is messed up), but I can no longer find the "Camera Reflections" option under "Lighting / Specular" for a PBR material (or any other material)?...
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ichabodcole created a post,
Image Marker using Script Graph Examples?
Hi friends, can anyone provide an example of using the new Script Graph to work with image markers. I'm just looking for a basic example of how to enable / disable a scene object when a marker is f...
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ichabodcole created a post,
Image Target using Script Graph Examples?
Hi friends, I'm looking for a basic example of how to use the new script graph nodes to enable / disable a scene object on target found / lost. I have made a few attempts, but can't seem to figure ...
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ichabodcole created a post,
Fly Pence 2020
This is my first public lens, which I made for a friend who really wanted a big fly. Had a lot of fun making it and learned a lot of various LS features, along with ways to correctly importing / ex...
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ichabodcole created a post,
Access to common scripts, or package manager
As I have been delving into lens creation, a feature I would really appreciate is to be able to quickly access / import common scripts used throughout the templates. For example something like the ...
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ichabodcole created a post,
"Rancher Lens" style face morphing?
Can anyone provide info on the techniques used to create the Snap Inc "Rancher" lens, or how one would go about creating a lens that seemingly morphs the user's face to a custom mesh? Mainly, I'm ...
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ichabodcole created a post,
Possible to combine image target and world tracking for persistance?
Hello! I'm attempting to create a lens that will use an image target for initial placement of a 3d object, but then persist that object in the same location even if the image target is off screen. ...
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ichabodcole commented,
John Conacher FYI no (at least not at present), the JavaScript interpreter seems to be limited to es5 syntax. You could go old school and use the prototype chain / functional equivalent of a class,...
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ichabodcole created a post,
Mirrored Marker Image does not Mirror Model
Hello! I'm trying to solve an issue related to using an image marker with a 3D model. My assumption was the model would mimic the orientation of the marker image as viewed in the screenshots scene ...
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ichabodcole created a post,
Opacity Texture: flickering line issue
Hi friend, I'm currently having a small issue when using an image with an opacity texture. The setup I am using is the following: An unlit material with opacity texture enabled. An image object w...