modelsbymike3d
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Recent activity by modelsbymike3d Sort by recent activity-
Can you share any comparison photos? Are you saving your LUT as a png file? Is the LUT image the same dimensions as the one at the link below? You also need to keep in mind that usually with Lightr...
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I have some ideas on how to achieve this. I'm not sure it will work as well as might be hoped if my idea works at all, but I'm going to play around with it. It might be a week or so before I have a...
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You can modify the script here to achieve this effect. Instead of sourcing your rotation from a face expression, get your rotation from the head binding and pick which parts you want to apply to yo...
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Connected lenses are not available everywhere. I believe Florida is one example of where they aren't supported due to local laws. I'm not aware of these restrictions being listed anywhere, but it w...
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You could try the face tracker lens https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=0a69d28122a34bfabe8ddb20061c2af6&metadata=01 This should keep their face steady, but it would probably move t...
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I don't work for or speak for Snapchat, but I'm not aware of any restrictions. Saturday Night Live used Snap Camera a while back and I think the show Unfiltered on Nickelodeon uses it too.
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I don't believe there is an existing filter which does what you are looking for. You could create your own using the 3d body tracking and some scripting to make the green appear based on which dire...
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You may need to assign which bone on your mesh goes with which bone on the 3d body tracker. I don't think your armature exactly matches the tracker. I also find I get better results with T-pose (al...
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Ah yes, I remember now. I believe I edited the delay texture script and removed the check for the device camera texture.
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I’ve done this exact thing so I know it’s possible, I just don’t remember exactly what I did. You might need to output the segmentation texture to a separate render target and use that for the dela...