modelsbymike3d
- Total activity 710
- Last activity
- Member since
- Following 0 users
- Followed by 18 users
- Votes 52
- Subscriptions 285
Comments
Recent activity by modelsbymike3d Sort by recent activity-
Glad you find the tutorials helpful! I love seeing what all of you create as a result of watching them. There will be more tutorials and guides coming in the near future.
-
Here’s some info that might be useful: https://modelsbymike3d.com/blog/face-in-video-tracking-with-blender I haven’t looked at this project/code setup for a super long time, so I won’t really be a...
-
https://arbootcamp.com/blog/verified-lens-creator-2021
-
Technically Jay is correct, but I think Snap is a little more lenient with fan lenses nowadays. There is this existing Elsa lens that may work for you.
-
The shape keys are what Lens Studio will be using, but please note that they will not export if you have a subdivision surface modifier active on your model.
-
Your best bet would probably to use the getGenericTweenValue function and use a script to create the 12 fps motion. It's not necessarily straightforward, but it could work. You could have a TweenAl...
-
You will need to keep track of the rotation of the wheel and know which angles correspond to which sections of the wheel. Scripting is the way to go I would say.
-
I looked at the template and I think there was a change to the JavaScript API but they did not update the template. I don’t know what the fix is though, I didn’t look that closely (nor am I able to...
-
It's actually included in the asset library. Just import it and follow the directions.
-
The getWorldRotation function returns a quaternion rather than Euler angles. Lens Studio has a built-in functions to convert between the two.