joshua.fledderjohn
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Recent activity by joshua.fledderjohn Sort by recent activity-
MeshBuilder Buffer
I've created a particle system using the MeshBuilder component but it runs very slow as MeshBuilder currently rebuilds the mesh each time I have to make changes to the vertices. It would be amazing...
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3D Polygon Count
I had a question regarding polygon count. In the Submission Performance and Optimization Guide it states: 3D Models: Try to keep your models under 5,000 polygons (10,000 triangles) for best perfo...