Jonathan Solichin
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Recent activity by Jonathan Solichin Sort by recent activity-
Hi Loupis1! You can use the TweenManager helper script to help with this. First add the Tween Manager Then select your Face Mask in the Objects panel. In the Inspector panel, at the bottom choos...
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Hey Louis, You can use Skeletal Tracking to track both hands simultaneously. You can assign each object to each hand, then get their world position. From there, you can move the items you are juggl...
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Hey Sam, That sounds like a cool Lens. Check out this previous post with a script which will change texture on an image every tap: https://support.lensstudio.snapchat.com/hc/en-us/community/posts/1...
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Hi Loupis, The liquify effect is applied to everything that is rendered before it. You can resort the liquify object in the Objects panel to be above certain objects if you do not want them to be a...
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Hi El Be, Hmmm, the material should work as expected. In the screenshot your shared, you have both images and script active at the same time. One thing to note is that since they are pointing to th...
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Hi Takinours, Erik, You can use the resetEvent function on the Device Tracking Component // @input Component.DeviceTracking deviceTrackingComponent script.deviceTrackingComponent.resetTracking(new ...
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Hi Beauty Guru, In general you can get skin smoothing through the Retouch component. This component will have skin softening that doesn't blow out the user's face. If you'd like additional softeni...
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Hi! That's a good idea. We can do this by copying the position of the head. but not its rotation. Check out this example project that Travis made that comes with a script to copy the x,y,z transfo...
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Hi Muneeb, Wow that's so cool! I'm excited. Hmm are you using a Screen Image with Screen Transform, or a regular object with a normal transform? If you're using the latter, check out the collision ...
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Hi Drew, Maybe this is the hint found in the Project Info? https://lensstudio.snapchat.com/guides/submission/lens-hints/ If the selection is None there, can you share with us the project so we can ...