Martin Sanchez
- Total activity 51
- Last activity
- Member since
- Following 0 users
- Followed by 1 user
- Votes 4
- Subscriptions 22
Comments
Recent activity by Martin Sanchez Sort by recent activity-
Do you have a face occluder to hide your object behind the user's face?
-
If I understand correctly wouldn't it just use the screen transform you're calling containsWorldPoint() on? var firstScreenTransform = script.sTranform1;var secondScreenTransform = script.sTranform...
-
lisichka ggg I tried putting the following code into a script and set the script to fire when "Switch to Front Camera" in the inspector and the event would be interrupted if I switched between came...
-
lisichka ggg You can make global methods/properties and call them from other scripts. For example: global.sayHi = function() {print("Hi");} and in another script can be referenced like this: globa...
-
@... you could add an audio component and change the SoundboardKey script to use the same audio component so it replaces any audio currently playing when another one is selected. The following code...
-
No problem. Not sure why they didn't come up. Here's a direct link to one of them, you can get to the rest if you click the username when you activate it. https://www.snapchat.com/unlock/?type=SNAP...
-
You can duplicate your head binding with everything nested underneath it and just change the Face Index from 0 to 1 in the inspector settings of your duplicated head binding.
-
@dritydrops My username is upsetmartian, they should show up in the lens search if you type that but I don't have any using this specific effect.
-
You can simulate an object freezing in place by having a second disabled object not on the head binding and using a script like the following: //@input SceneObject headObject//@input SceneObject h...
-
You could add a head binding and track the rotation from there. //@input SceneObject headBindingvar headRotation = script.headBinding.getTransform().getLocalRotation();print("head rotation on y axi...