modelsbymike3d
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Recent activity by modelsbymike3d Sort by recent activity-
If you select the Face Crop Texture in the Resources panel, there are some settings for it in the Inspector panel. By default it is grabbing the face from the Device Camera Texture. What you can do...
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What does your lens look like and what is the lens name? Can you include a screenshot?
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Glad to hear you got it working and thanks!
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You can use a behavior script to toggle between the two button states. You would create two separate screen images, one for each state, and then toggle the enabled status on tap. https://lensstudio...
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If you just have the two configurations then you can do this with behavior scripts set to toggle the enabled status on tap. https://lensstudio.snapchat.com/guides/scripting/helper-scripts/behavior/
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Hi Gorkem, It doesn’t look like you finished the tutorial. If you read the “Time to fix a bug” section it will give you the steps needed for all the clones to work. There’s been an update to LS si...
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Hi Khaled, I don't work for Snap, but I will say that while your request would be convenient, I am pretty sure it's not doable. From a security perspective Snap Camera would probably be marked as m...
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Hi Franco, I would pose that particular question here instead because it deals with the Snap Kit side of the integration rather than the lens side.
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copyFrame should work with a normal texture, so there might also be a separate issue. Can you share your script and scene setup?
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So as you noticed, copyFrame for whatever reason does not work with segmentation textures. The workaround is to output the segmentation texture to a separate render target and then call copyFrame o...