modelsbymike3d
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Recent activity by modelsbymike3d Sort by recent activity-
Is there any other message with the rejection? When you push your lens to your device to test, what is the framerate?
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It's not a checklist. Create for yourself, not for the program.
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Hi Bart, That does sound like a bug to me. One thing you could try in the meantime is to output each camera/layer combo to a separate render target. I'm not entirely sure that will solve your probl...
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SnapML models can output to a proxy texture as in the case of style transfer models.
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Create the blurry effect using a separate render target (tutorial here) and then use that as the texture for a screen image and change the blend mode.
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It looks like there is a blurry version of the camera texture overlaid on top of the original camera texture. Maybe an overlay or add blend mode or something.
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Thanks for the screenshots! The first thing I recommend is to turn off baked shadows - you aren’t providing a texture for them. You can read more about them here: https://lensstudio.snapchat.com/a...
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Make sure the blend mode of your material is set to normal. You might also need to set it to two-sided. Screenshots of your material parameters and the result in Lens Studio will be super helpful, ...
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That would be a nice feature. Are you currently creating 20 script inputs for the materials or using an input array? I definitely recommend going with the input array (// @input Asset.Material[] ma...
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If you click on those empty boxes you'll be able to select the input. The script won't work until you specify those inputs.