World Mesh template - Hiding the original 3D Model?
Hi there :)
I was looking into the world mesh templates and so far everything works (with a uncomfortable workaround for the scale of objects :)
But i noticed that the original object i want to instanciate will always stay in the scene in an awkward position under the users phone (sometimes scaled so big that it covers the whole screen). Is there a way to hide the original object?
Thanks!
Hi,
Try moving it manually and putting it on the side of the scene. I remember doing this when I was playing with the lidar template