How do I use face occluder to put my face in front of my model?
I'm trying to make a lens of me wearing space-marine armor. I downloaded a space-marine armor mesh from sketchfab and imported it without any issues. I created a head-binding with an occluder and moved the armor mesh behind it, but the armor still appears in front of my face. How do I make my head appear on top of the armor?
It should be working fine make sure the head binding is set to 0
The Head Binding is set to 0 but the model is still in front of me :(
Try pushing it back abit you’ll see it will go through the head
Have you moved your model into the head binding?
Yes. Oddly when I give the occluder mesh a material, I can see that it's working for that. However, my actual face remains behind the model & the occluder.
I don’t know sorry when I import a model and and attach it to a head binding it works
Hi, TheOldestNewb
Attach a picture of the project so we can help you
If you want armour use the 3D body template it’s easier
Move the model forward
I'm guessing this is a bug because I created a new project and it worked fine.