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Unfortunately, it's likely due to the operating system or hardware you're using – since they don't meet the system requirements for Lens Studio.
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Operating System: Windows 10 (64 bit); MacOS 10.11+
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Do you get any errors in the logger?
also, would you mind if I give it a try? I mess with 3D models all the time.
That would be awesome. Here's my file : https://drive.google.com/file/d/1c_X0jyXaa04wRnSSe0wW5-usBnzKs4oN/view?usp=sharing
It just says :
Converted scene to required axis system with FBX SDK.
FBX file /Users/ml/jello.fbx successfully imported
I'm just trying to use chain physics on that jello mesh to make it react to my moves
Sorry for the late response, different time zones. I used the fbx you exported and it worked fine it was reacting to the physics template the rig was a little off but other than that it worked exactly as you explain you wanted
For future references, you can tell a model is rigged when it has a skeleton.
here is the video showing it worked
Wow so the file and the import was right, but my way to put it on the scene was faulty ! Thanks so much, it really helps.
Do you have any suggestion about how i could make it look more shaking like a proper jelly ?
Thanks again !
Mess around with the chain controller-less force, stiffness and interactions should make it more jelly.