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Snap Camera mirroring issue

  • Hey Jerzy,

    If your text is a Text Texture (created in resources) and use it as the texture for an Image Object, you could use a script to flip the image component whenever it detects it is running on Mac or PC. 

    //@input Component.Image image

    if(global.deviceInfoSystem.getOS() == OS.MacOS || global.deviceInfoSystem.getOS() == OS.Windows){
    script.image.flipX = true;
    }

    You can use a similar script to with that check to rotate the transform of your 3D objects. 

    Cheers,
    Vincent

     

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  • Hi Vincent, My mistake I should be more specific my text is dynamic. It's for the game score.

     

    That's the score I need to flip (actually on this photo is a correct mobile version of it). 

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