Adjusting a face mask?
I would like to know why you're not able to adjust a face mask in the inspector panel. When I add a picture of a face into resources and then use that face as a texture for a face mask, nothing happens in the inspector panel when I try to adjust. The faces never fit my face and need adjusting. What do I do?
You can adjust it in scene editor 2D view. I think this is what you are looking for? If you need more help let me know
No, I mean I want to make the scale of the mask bigger, like the outline of the mask, not inside. I don't know if I'm making any sense.
ah, this depends on what type of component you are using. To do this you can either create a 2D image head binding in the head binding component or use the face mask object. Both of these can be adjusted in scene editor
I want to be able to adjust the face mask in the inspector panel. It doesn't do anything. I'm not trying to change anything about the inside of the mask, just the size, scale and rotation of the whole mask. Any mask I've tried to make just doesn't look right and I don't understand why nothing happens when trying to adjust in inspector panel.
A parent object or script might be affecting it maybe?