Niko Hestia
Game design student with chronic wanderlust Nicolletta.Rothschild.link
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Activity overview
Latest activity by Niko Hestia-
Niko Hestia commented,
That's really weird, is this a new project? Or have you modified the template at all? It might be something to do with the material settings is my guess
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Niko Hestia created a post,
Simulate device statistics
I'm in the middle of a project where I am using persistent storage to hold dates and would like to test this feature out so I would like a system within lens studio to change the date and time with...
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Niko Hestia commented,
Hi! The project file should be ready to download now, let me know if you have any issues ^.^
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Niko Hestia created a post,
[Tutorial] Dynamic Eyes & Lens
Hi creators! After a few requests I designed a tutorial for creating dynamic eyes using materials and the eye color object. To do this you will want to create a separate render texture for your ...
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Niko Hestia commented,
I'd really like if you could make a personal library. Vincent Tang
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Niko Hestia created a post,
Shift click multiple nodes into graphs
In both material editor and visual scripting I would like to be able to shift click a node into the graph and it not close the node list. Example If I shift click a node three times it will creat...
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Niko Hestia commented,
This is actually pretty easy to do since it's a graph material. Add edge detection to your lens then edge detection should show up in the resources section. Open it up and you can edit anything i...
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Niko Hestia created a post,
Help with Pose Gesture Tracking
ForewarningI'm not the best at programming (I can program in a pinch but nothing from scratch in javascript) but am pretty good at using the visual scripting feature. Anyway I've been using the Ful...
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Niko Hestia commented,
I believe that it wasn't added in the recent update but iirc it should be coming back in a future update.
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Niko Hestia created a post,
Trail effect
I've been trying to get a trail effect for a while (like the old "welcome to disney channel" things) but I haven't been able to get the prefab from the refinement pack to work. I'd be grateful fo...