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Mouth opened trigger - animation not playing. Does play on autoplay though.

  • Hi Daniel,

    What script are you using to play the animation? Depending on the script, it sounds like maybe the layer name isn't being specified correctly?

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  • Hi Jacob, thank you for responding!

    I dropped "FaceTriggerAnim" into the head component, and specified "Layer0" in a layer name. Attaching images. 

     

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  • Thanks for the images Daniel!

    It looks like it's all set up correctly, as long as the animation layer name is correct. If you check your Ned_snap_anim object, does the animation mixer look like this?

    In this case, "Layer0" is the animation layer name, so it's correct to have that in the FaceTriggerAnim's "Layer Name" field. But if your layer is named differently, make sure you enter that exactly in FaceTriggerAnim or else it won't work. 

    If that's not the problem, I'm not sure what could be. When you open your mouth, does the text "FaceTriggerAnim: MouthOpenedEvent triggered" get printed out in the Logger panel?

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  • Yes - i had the layer name wrong, everything works now!

    Thank so much for your help Jacob!

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