Animation is backward when importing from Blender
Hello,
I have built a generic animation in Blender 2.76, which has been baked, and I have not put any materials to it yet, for the sake of testing. I used the Red Panda template and followed all the instructions for both exporting from Blender as .fbx file and importing the file into LensStudio, yet the animation playback is flipped along what appears to be the Y-Axis. When reimporting the .fbx file in Blender it plays as it should.
I have also tried manually manipulating the model in LensStudio, but cannot find a resolution.
Any help would be greatly appreciated.
Hi, Scott!
I've made few quick tests with Blender 2.76 and unfortunately couldn't reproduce your issue. Could you please attach your .blender file so I can take a look?
Thanks!