Video texture has unwanted ghosting/blending effect
Hi, was developing a lens that is triggered by a marker and simply has a video texture on a 2D plane. When testing it out, if I move further away or view it at an angle, it seems to start blending the video that's playing with the first frame. If I back away far enough, the video is faded out completely and I am just left with the still image.
This seems very similar to a previous post, which seems like it might have been resolved off-line.
Hey Eric,
I followed up in that other thread to gather additional details. Please follow up in the offline thread there so we can get to the bottom of the issue.
Cheers,
Kaitlyn