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Textures Missing on export of FBX out of C4D

  • Hello Topher,

    In order to successfully export your 3D model with the texture(s), you need to bake your materials into texture(s) before exporting to FBX.

    You can follow the Cinema4D export guide to learn more about baking textures for Lens Studio.



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  • Hi Topher!


    With my model that you asked about here, I made the object editable (C on the keyboard), the texture was a seperate JPG file that I fixed up in BodyPaint so that there were no seams (see photo attached). When exporting as an FBX, I had "Textures and Materials" and "Embed Textures" checked. In case that doesn't work for you, I'd try baking the texture under "Objects -> Bake Texture" with your object selected.


    Good luck and let me know if that works or not!



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Follow the next steps to help us solve your issue:

  • Copy and paste this text into your TerminalCommand Window
    open ~/Library/Preferences/Snap/Lens\ Studio/ %LOCALAPPDATA%\Snap\Lens Studio Copy Text
  • Press ReturnEnter to run the command. The Lens Studio folder will automatically open
  • Prepare to upload your files: zip the "Log" Folder by right-clicking and choosing "compress."
    Locate the Log.txt file right above it.

    Attach a screenshot of the issue:



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