Textures Missing on export of FBX out of C4D
Hey there, I have been playing with getting objects and stuff into Lens Studio, and while OBJ works flawlessly, the FBX import always has the textures missing. I have followed to Export guidelines for C4D to the word, but I still can't get the textures to come over.
Can you guys help me? Thanks! I would be willing to do a screen share to show y'all at Snap my process and work through it! Planning to make a tutorial once I figure it out.
Thanks
Topher
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Hello Topher,
In order to successfully export your 3D model with the texture(s), you need to bake your materials into texture(s) before exporting to FBX.
You can follow the Cinema4D export guide to learn more about baking textures for Lens Studio.
Best,
Amir.
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Hi Topher!
With my model that you asked about here, I made the object editable (C on the keyboard), the texture was a seperate JPG file that I fixed up in BodyPaint so that there were no seams (see photo attached). When exporting as an FBX, I had "Textures and Materials" and "Embed Textures" checked. In case that doesn't work for you, I'd try baking the texture under "Objects -> Bake Texture" with your object selected.
Good luck and let me know if that works or not!
Jordan
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