TheOldestNewb
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Which opacity texture reveals your actual eyes?
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I'm guessing this is a bug because I created a new project and it worked fine.
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Yes. Oddly when I give the occluder mesh a material, I can see that it's working for that. However, my actual face remains behind the model & the occluder.
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The Head Binding is set to 0 but the model is still in front of me :(