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3D Body tracking shake move

  • The quality of the tracking will depend a lot on your filming conditions. It works best if the person is well-lit, against a plain background, and if the full body is in view. Under what conditions are you noticing the shaking? There is always going to be some variability in the calculations, but recording under ideal conditions minimizes the shake.

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  • Hi Mike3d,
    Thank you very much for answering.
    I have tried it in different situations and it trembles in a similar way in all of them.

    This is the lens in case you want to take a look at it.

    https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=92a9c499313a40ecb76a302c067a903b&metadata=01

    I also have a problem with the hands, they always lag behind 3D geometry.
    Do you have any advice that can help me?
    Thank you very much for your help.

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  • I took a look at your lens and it doesn't seem any shakier than any of my full body tracking lenses. It is just a limitation of where the technology is at today.

    I don't see anything on the hands in your lens so I'm not sure what you mean by them lagging. I will say the extremities (hands and feet) don't seem to track as well in my experience because they have a fairly high degree of freedom in movement and are smaller on the screen. For comparison your knees and elbows can only rotate about one axis and have the full arms and legs to help with the estimations.

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