How to make a trippy filter
modelsbymike3d
Hey man how could i make a filter like this?
https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=c505ac80a5714a54ade9a5a2c04ee2e3&metadata=01&_ga=2.258683914.1691777449.1635935795-1249390770.1614337498
modelsbymike3d
Hey man how could i make a filter like this?
https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=c505ac80a5714a54ade9a5a2c04ee2e3&metadata=01&_ga=2.258683914.1691777449.1635935795-1249390770.1614337498
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Unfortunately, it's likely due to the operating system or hardware you're using – since they don't meet the system requirements for Lens Studio.
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Minimum Requirements
Operating System: Windows 10 (64 bit); MacOS 10.11+
Hardware: Minimum of Intel Core i3 2.5Ghz or AMD Phenom II 2.6Ghz with 4 GB RAM; Intel HD Graphics 4000 / Nvidia GeForce 710 / AMD Radeon HD 6450 or better; screen resolution of 1280x768 or higher
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Happy creating!
It looks like there is a blurry version of the camera texture overlaid on top of the original camera texture. Maybe an overlay or add blend mode or something.
Create the blurry effect using a separate render target (tutorial here) and then use that as the texture for a screen image and change the blend mode.
Hey,
I made that lens and i used the directional blur feature of the material editor. There is a node which is called " directional blur. Use the device camera texture as the input. If you want you can also adjust the opacity with a pow note after the other nodes.
Hope it helps:)