Segmentation of User-picked Images
Hi,
Is there a way to segment user picked images and not the camera feed? The segmentation texture seems to work directly on the camera. I tried setting up new render targets with just the selected images as outputs but it doesn't seem to work.
For example, in the image below, the main camera input is of the person in the blue tshirt, but the user selected image is what I want segmented.

From resources panel
add an Unlit materialÂ
assign the image picker as a base texture.
assign the segmentation texture as opacity texture.
assign this material(Unlit) to the image
Done
using the segmentation texture as the opacity texture doesnt work since the segmentation texture's input seems to be the device camera texture and not the base texture of the material