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Tap to scale and rotate 2D images

  • I have made this code for you

    and this is the download link for the project


    // -----JS CODE-----
    //@input SceneObject objectWithTweens
    var count = 0;
    var actions = ["rotateScale", "orginalPosition"]
    function onTapped(eventData)
    if (count == 0)
    global.tweenManager.startTween(script.objectWithTweens, "rotate");
    global.tweenManager.startTween(script.objectWithTweens, "scale");
    if (count == 1)
    global.tweenManager.startTween(script.objectWithTweens, "rotateBack");
    global.tweenManager.startTween(script.objectWithTweens, "scaleBack");
    if (count == actions.length)
    count = 0;
    var event = script.createEvent("TapEvent");
    Comment actions Permalink
  • Hey, thanks a lot, that is super helpful. One more question, How to add enable and disable object in this script? See I have two images, they are similar, but not the same. The idea is to enable the second image with same animation on tap, and then tab back to the first image. (first enable, then animation)



    Comment actions Permalink

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