Face mesh with blend shapes not reacting
I followed the face expressions tutorial and everything looks good apart from my face mesh (mapped to 'jaw open') not reacting as intended when I open the mouth.
https://drive.google.com/drive/folders/1H1qaBAX7bpcWOVxLZQ14pybLpay9fOwf?usp=sharing
Would be so kind if anyone could help me with this
Good thing I'm good with blend shapes looks like you didn't initiate the script but I cleaned up the project for you removed everything that didn't need to be there and reduced its size.
Honestly just rename it from MouthClose to JawOpen
Link to download:
YouTube video showing it working:
Hello Samuel,
Thank you for your prompt reply !
So yes i reexported my .fbx with blend shape named JawOpen and it's now working ! Thanks so much really !
Does it mean the script is done in such way i have to respect the those names for blend shapes otherwise it wont work ?
Blend shapes are super powerful it seems, it is the way when i comes to 3D face animations in lens studio (rather than using bones as for 3D body)
Also if I want to combine facial expressions, there should be one blend shape per vert transformation i guess ?