How do I tweak eye tracking?
My model's eyes are popping, literally. They not only lag behind head tracking, but they briefly pop out in the Z at intervals for no apparent reason just sitting there. Pushing them back into the skull makes it less ghastly, but you can imagine how well that looks while tracking.
Looking at published lens I see that big eyes don't suffer from this problem. Should I experiment with making the sockets bigger? This is modeling a real person, so anime isn't going to cut it, but I could get away with a little bigger.
Is there anything in the script that can be tweaked? I can't find slide bars for the eye tracking the way there is for the head in the template.