Help with Discrepancy in Color of Eyes
I've just got started with Lens Studio and have been trying to make my own lens for personal use in elevating an online DnD game. That being said my first task was something relatively simple I wanted to replace my eyes with eyes that had the texture of a rolling ocean and a light blue for the sclera and white for the pupils and Iris. However, while it looks good in the new studio it changes significantly in the Snap Camera app (I'm using the same camera for both) the pupils and iris are black and the sclera is really dark almost black. Does anyone have experience with this? Happy to provide the project files or anything else to help out.
For sure provide the screenshots and the link of the lens you published for Snap Camera.
Both a screenshot of it in Lens Studio and Snap Camera.
Absolutely, Here is the Snap Chat Link:
Used a Photo in the pictures.
Lens Studio Settings:
Lens Studio Preview:
Snap Camera Preview:
This happened to me before but that's because the option I chose for a specific material was not meant to be used for a material
But from digging from your screenshots it leads me to believe it's the blend mode you chose.
Apologies for my ignorance, however, could you please clarify about the blend mode (as I've not consciously worked with that) and what your suggestion would be to change it?
I usually leave it on disabled as it doesn't need to be on but changing it might change how it looks but it'll fix the different looking material on both platforms.
I tried Disabling, Max, and Alpha Test for Blending methods, I also tried putting the Specular Envmap back to the default and the result in all cases was the same. Is there a way to send over the project files? Also I did just use a picture of the ocean for the texture specifically this one after I used Gimp to convert it to a png (couldn't link one I use as its over 2mb):
Upload to google drive and send files
Uploaded entire folder for the lens here: https://drive.google.com/drive/folders/1ZoibhoKydYqGAD2ImQZgBynnk2NWrBEO?usp=sharing
Thanks so much for your help.
So yea it seems like it's an ongoing issue that still is currently going on where Snap camera can't pick up the different blend modes I've personally experienced this exact same issue hopefully I am wrong and it's just an issue I'm having problem-solving.
Snapchat however is working fine and actually shows what you force push to your device.
Tried to make an entirely new one using the standard mesh, textures, and materials. I messed with the lights and blending mode and still no success comes out with same darkened results. Is there a thread about the discrepancies in lens appearance between snap camera, lens studio, and snapchat?
Not that I've seen, it's not something really spoken of considering that other people haven't reported this issue on the forum.
You can contact support if you want to ask someone on the Lens Studio team a question and help you with the issue your facing.
If you have any other questions you can refer to here for questions other people have asked.