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Face Expression Issue

  • Hey ItzJustSamu,

    Thanks for flagging that. I will pass it on to the team.


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  • Hi ItzJustSamuel!

    Thanks for flagging this. You're right in 3.3, Blendshapes has been moved to the RenderMeshVisuals themselves so you don't have to access a blendshape component. We've created a ticket to update the template. In the mean time to fix:

    in Line 5, change the input component to RenderMeshVisual:

    // @input Component.RenderMeshVisual blendShapesComponent            {"label":"Blendshapes Component"}


    Change APIs from hasBlendShape to hasBlendShapeWeight and setBlendShape to setBlendShapeWeight:

    LN 437:

            if (script[name] && !script.blendShapesComponent.hasBlendShapeWeight(blendShapeName)) {

    LN 465:

            if (blendShapeName && script.blendShapesComponent.hasBlendShapeWeight(blendShapeName)) {

    LN 474:

        blendComponent.setBlendShapeWeight(shapeName, w);


    Thanks again for flagging this! 




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  • Thanks for this solution, it'll help other people but I'm on an older version so I don't need it, for now, Thanks in advance.

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  • Thanks for updating it! :D

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  • Hello, it looks like this is still a problem with the new update. I'm getting the exact same problem as the OP—blendshapes are in the project, everything should work but I get nothing when I click the field to call my blendshape component.

    Also noticing that the lines you suggested changing in the script are one or two lines off. No problem though, changing the APIs works!

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  • Jbug they pinned a template in general that one works fine I used it myself on the newest version


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  • I'm using Lens Studio 4.16 and I'm still having the same (or similar) problem.


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