Particle System Alpha Fade
Hello! I want to edit the default ground particle system from the floor seg. template!
I see that I can set the alpha start and alpha end, so the particles pop on and then fade off. Is there any way to have the particles fade in when they spawn (from alpha 0 to 1), and then after the allotted time fade out? Even setting the alpha start to 0 and the end to 1 doesn't work, they just disappear (so I can tell I'm not fully understanding what the start and end parameters affect exactly).
Just jumping back into lens studio after a year or so away from it, so I'm definitely a bit lost with the new features and customizability!!
- Alexis Z