Chain physics
Hello everyone, does chain physics only work when you duplicate the same model unless you have a rig model? How do I use several distinct 3D model shapes and make chain physics work.
I tried bringing in fbx with several distinct shapes dropping each one in add value for chain physics but does not work.
Duplicating one piece works fine but then all pieces are the same. What am I missing? I see in the video on the template with bones all pieces are different.
Hope this makes sense , Thanks for any help
Can I see a screenshot of the project your working on?
I'm not really understanding what your trying to say or my brain is not processing this info :(
Hey Dennis Windowmaker
Uff would be nice if you provide some sort of screenshot or video, anyways maybe the guides about Chain Physics can solve your problem. You can find them by clicking here.
Cheers,
SirQu3ntin
Thanks I will try to clarify with pics.
Thanks got it working right.
Nice to hear! :D