Ground Segmentation Occlusion on floating objects
Hello! I am messing around with the occluder for a ground segmentation effect I am going for. The idea is to have a bunch of floating cards extending away from the user, but have them occluded by walls. I have connected the occluder settings to my card material and it is successfully occluding the cards, but only when they are about 6 inches or less from the ground. The moment I raise them up, they disappear from view, even though they are still within the area of the ground segmentation.
Is there a way to apply the occlusion to only the X and Z values of the ground segmentation, leaving anything floating within the area unoccluded?