I am trying to add a 3d "beard" object to the user's face in lens studio.
I know that you can attach certain objects to landmarks on the face (using the new face landmark template), but is it possible to attach bones (all within thew same 3D model) to landmarks on the face in order to rig a beard to the user's face?
I am looking to attach parts of the beard to the jaw and chin so that it moves while the user speaks/opens their mouth.
I am hoping to avoid blendshapes for this -- is there any way to do this?
Any help would be greatly appreciated! Thanks!