image picker texture callback bug
Hi,
The callback (setImageChangedCallback) gets called twice when the script first loads.
And it also gets called when autoShowImagePicker is set to false.
script.imagePickerTexture.control.autoShowImagePicker=false
script.imagePickerTexture.control.setImageChangedCallback(function(){
print("image picker image changed");
});
Is there a more reliable way to detect when the user selected a picture?
thanks,
Marco