TweenAlpha with Particles
Hi there!
I've been playing around with particles and was wondering is it possible to control it using TweenAlpha?
The idea was to trigger behaviour script and activate/deactivate the particle's alpha. However in the logger im receiving a "TweenAlpha: Visual Component on Object 'Particle_1' does not have a material supported by TweenAlpha. Setting alpha to 1.0."
Is there a workaround for this?
Any help is appreciated, thanks in advance!