Smoothing for "paper head" template
Hi,
I was wondering if there was a way to use "smoothing" on texture sequences that are controlled by mouth openness.
In the "Paper Head" template, the mouth animation frame is determined by how open your mouth is. However, the transition between frames can be quite glitchy/jagged. Is there a way to smooth out these transitions?
I found a post on this forum for using smoothing on tracking an object to hand movement, but I am not sure how to translate that to smoothing of texture sequences.
Any help would be greatly appreciated! Thanks!