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3D Models overlaying Screen Image

  • Hi Robbie,

    This can be done by having two cameras: Orthographic one, to render a background image, and Perspective to render a 3d model. They can both render into one layer and same Render Target. Just make sure in the Scene Config panel that background image is rendered before 3d objects, or they will get covered by it.

    Here are some screenshots with example set-up:



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  • As I mentionned,

    my filter is already working with the method I said,

    I just want to know if there is another way to do it and that it track better the head.


    I'll try what you said, hope it fix the problem I asked about the face tracking.

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  • It's not the problem with face tracking. It looks like an issue of rendering everything with Orthographic Camera. You haven't showed your project set up, but looks like that what your method does. 3d objects needs Perspective camera and correct set up.

    Let me know if method I posted works for you!

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  • Hey Olesia! Everything work.

    I tried it in a new one and it's definitely more fluid and smooth.

    I understand better how to setup the scene, 

    Thank you so much for your help and time,



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