Adding an image as outline

  • bump

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  • bump

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  • Hi, Audun! 

    There might be a couple ways to do this. 

    1.The first approach is having two full screen images in orthographic camera.

    First image one uses a material that has spiral as a base texture, and portrait segmentation as opacity. 

    Second one uses device texture as base texture and portrait segmentation as opacity.

    2. Or for the first image we can create a Node Material that will round feathered segmentation to 0 or 1 depending on threshold. For my opinion second one looks better. 

    You can mix and match both approaches, play with Material editor end etc.

    Let me know if there are any questions!

    Project is here 

    Best!

    Olha

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  • Thanks alot! But how do I get the face in grey? I can't seem to add the post effect on the face ONLY, without affecting the border?

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  • Hi, Audun Hilden!

    Please try to follow this steps :

    • Duplicate a Render Target Texture, call it Gray Scale Render Target

    • Make Perspective Camera to Render to this texture

    • Create Post Effect Component. Create a Sepia Color correction Texture and set it up

    • On the Person material use this render target instead of Device Texture

    Result:

    Best 

    Olha

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  • This lens looks so cool! Please share it with me when finished :)

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  • Also, it seems like turning the camera around absolutley destroys the filter.

     

    I've seen that the stroke seem to only work when theres a face involved. How can I get it to work around edges? So that when I turn the camera around, it works good too! And when I turn it back to selfie, it goes smooth around my head, shoulder, and hands - not only face/chest.

     

    Also, thanks! I'll share it with you when it's done, no problem.

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  • hi olha how to open folder iso ? 

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  • Hi, GAME ENHANCER

    Do you mean an .lso file? 

    If yes - just drag the file from your file explorer (Finder) into the Lens Studio Objects panel

    Best

    Olha

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