Face-Inset animation and Face-Inset with other effects
I was curious if it's possible to have a looping animation on the rotate parameters of the face-inset object.
Also, when using a face face-inset, can it be also used with face mask and other effects for the entire face? I know that putting face-inset above the effects will carry them through. When I scale up the face-inset to make the entire face bigger, it doesn't also scale up the face mask. Any way to do that?
Any help on either of those two would be great!
Hi, Barry Harbour!
There is a Source Texture parameter on the Face Inset Component. It is set to Device Camera Texture by default. Idea here is to render your mask and other face effects to the Render Texture. And then use this Render Texture as a source texture of Face Inset.
Please take a look at the screenshot below:
Project is here
As for the looping rotation you can use TweenTransform script (see Tween Manager) with the next settings:
Please let me know if that is what you were looking for!
Best
Olha