Texture Changes on Import from Mixamo
This is a 3 part process and I can't figure out why the texture/color of the model changes.
Step1: I download a .zip file from www.models-resource.com and upload the character to mixamo and it looks like below. I then Download this and save it to a folder.
When I'm in Lens Studio and import the file and it loads it looks it looking like this and I can't figure out why. I did the same thing with another file and it came out correctly.
When you import the Mixamo fbx, it should automatically have the material and texture connected. If for some reason it's not, then you'll need to manually make a new material, assign your texture to it, and then assign the new material to the model's Mesh Visual component.
Thank you for the screenshots. If n-mikael’s response didn’t help, perhaps the following can.
It sounds like you haven't assigned a texture to your Lambert material and are purely using the color field. If you don't assign a texture to the Lambert material, when imported into Lens Studio, the material that gets created assumes you want a texture and just haven't assigned it yet. Thus, gives you a purple and black checkerboard. What likely should happen instead is that the Base Texture check box in the material should be unchecked.
To fix your material:
Let me know how this goes.