Horizontal Text wrap
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Hi Tamrat,
One way to do this is to render your text using Screen Transform on another camera, and then displaying the result of that camera as a world sprite. Take a look at this project for an example.
Hope this helps! In the future we're looking into how to make this easier. Let me know if you need any clarification :)
Can't wait to see what you come up with,
Jon
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Awesome, that works! Thanks a lot for including the example, it seems like I'm going to use that multiple camera rendering pattern for other things too :)
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