How do i get a texture from the camera input and project it on a moving 3D object
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Hey Gil,
There are plenty ways to this. The easiest way to have a texture on the building is:
First open the Flatiron template and then expose the children of the "Flatiron Building [PLACE_CONTENT_HERE]" object in the Objects panel.
Then create an Unlit material,
Now assign your texture as a main texture and make sure to set the blend mode to "Normal".
Assign your newly created material to the "Building" object which you can find under the "Flatiron Building [PLACE_CONTENT_HERE]" object.
Now as you can see the texture is on the building.
From now on you can follow amazing guide by Jacob to learn how to animate the UV in Lens Studio which you can find it here:
https://support.lensstudio.com/hc/en-us/community/posts/115020392043-Animated-UV-Scrolling
Hope this will help you and have fun creating lenses.
Best,
Amir.
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