Texture map not correct
Hi all,
First go around with Lens Studio so this may be a bit of rookie question.
If you take a look at the 2 images I uploaded, one shows my rigged and animated model inside 3ds max along with the uv's layed out. The other is my model imported into Lens Studio.
Clearly something is wrong with the UV's on the imported model. Has anyone else run into this issue.
I went through a bunch of tutorials and notes online but I haven't seen a solve for this.
Any help would be appreciated.
Thanks
Alex


Hey Alex,
Try to create a new material and assign the texture to new created material and then assign that material to your object.
Let me know if that works for you. If not can you please share the project file and also FBX file with textures.
Best,
Amir.