using Face Texture on 3d object in World view
I want to apply a user's face to an animated 3d object in World view, so I am using the Face Image Picker. However it looks like the Face Image Picker UI doesn't move (and potentially will block a shoppable link). So I am trying to use Face Texture instead to access the live front-facing camera to get a face on the 3d animated object. However it doesn't work, I think maybe because the 3d object uses the World view and the Face Texture is optimized for the Face view. Is there any way to combine both of these features into the World view?
Hello Helen,
There is no way to use front facing and rear camera at the same time.
If you want to use FaceTexture on World view it's not possible since you cannot use both camera at the same time.
What you can do is to use Face Image Picker, Please refer to this guide to learn more:
https://lensstudio.snapchat.com/templates/world/face-image-picker/
Best,
Amir.
Ok, I figured as much. Yes, I am using the face image picker but according to the Snapchat rep, they said it will interfere with the CTA. Still waiting to hear if this is true or not. Thanks Amir!