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Creating a Lens for iPhone X

  • What is being cut off, sprites? 

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  • Exactly. Essentially, I have an animation at 1080x1920. Looks good on all other phones ( versions 6,7,8) but when I tried it on the iPhone X, there is empty space at the top and bottom of the lens. I was wondering if theres a way in Lens Studio to adjust for the newer iPhones. This is a Lens that would take up the whole screen.

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  • Check this out and try the fill modes on the sprites:

    "Fill Mode - How the sprite is fit to its bounding box. Your options are Fit, Fill or Stretch:

    • Fit - Fits the sprite in the bounding box without changing the image's aspect ratio
    • Fill - Fills the bounding box completely without changing the image's aspect ratio
    • Stretch - Fills the bounding box completely, stretching the image to fit (thus, changing its aspect ratio)"


    Stretch or fill should solve the problem you're having

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Unfortunately, it's likely due to the operating system or hardware you're using – since they don't meet the system requirements for Lens Studio.

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Minimum Requirements

Operating System: Windows 10 (64 bit); MacOS 10.11+

Hardware: Minimum of Intel Core i3 2.5Ghz or AMD Phenom II 2.6Ghz with 4 GB RAM; Intel HD Graphics 4000 / Nvidia GeForce 710 / AMD Radeon HD 6450 or better; screen resolution of 1280x768 or higher

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