Substance Painter export problem
Hi I hope someone can help me with this, I have a lens I'm working on from a model I built in zbrush and Maya the textures appear distorted and disfigured but in substance painter they appear fine also they work well in Maya. I'm not sure what the issue is as I have had this problem before but otherwise my textured exports from substance painter to lens studio all work perfectly. I really hope someone can help!


Hello Emeka,
Are you sure that your model is UVed and only has one UV tag on it?
Best,
Amir