Combining a background segmentation texture with a Face tracked 3D mesh

  • Open the "segmentation" template first and add the face stuff on it. Save all the face component by right click> export object and save them as an "iso" file. Now drag and drop them to the segmentation template and it should work. Good luck!

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  • I have the same challenges and I couldn't get CyreneQ's suggestion to solve it.

    Did you manage to find a way? Perhaps if you can create two cameras - and set the output of camera1 as input for camera2 + add an inner mask of the first and an outer mask of the second, it might work. At least; that's what I'm trying to do at the moment.

    Update: I managed to get it to work, using CyreneQ's suggestion, after all after selecting the camera in the Segmentation-template in advance when importing the .lso file. Now, I just have to understand, WHY it works :)

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