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Face Trigger Disable

  • Hi,

    Also another ask as to not spam the board:

    Can you use the open mouth trigger instead of tap for the fullscreen template and if so how would you do that? And are you able to combine this with the tweening template stuff? Thanks for your time.

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  • Hi PaperTriangles!

    Yep! How the Trigger Disable Time works is that it checks the current time and makes sure that it's above the last time it triggered + cooldown period before it calls the animation. 

    Something like this should work (this script will only print "TRIGGERED" only after 3 seconds has elapsed since it was last triggered):

    // @input float TriggerDisableTime = 3

    var triggerStartTime = getTime() - script.TriggerDisableTime;

    var event = script.createEvent("MouthOpenedEvent");
    event.bind(triggerCallback);

    function onTriggered() {
    print("TRIGGERED")
    }

    function triggerCallback()
    {
    if (getTime() >= triggerStartTime + script.TriggerDisableTime) {
    triggerStartTime = getTime();
    onTriggered();
    }
    }

     

    To use open mouth instead of tap as the trigger, open "FullscreenTemplateState" in the script folder of the Resources panel. 

    Then in that file, on line 242, replace "TouchStartEvent" with "MouthOpenedEvent". So something like:

    function createTouchManager () {
    var event = script.createEvent("MouthOpenedEvent");
    event.bind(function(eventData)
    {
    if (getTime() > script.stateStartTime)
    {
    onStateEnd();
    }
    });
    }

     

    Can you explain what you mean by " tweening template stuff?" 

     

    Keep up the good work, can't wait to see what you come up with :)

    Jonathan

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  • Hi Jonathan,

    First: thank you for the help on those scripts they worked perfectly! As for the tween stuff I just wasn't sure if I could layer tween scripts on top of other scripts if that makes sense? I tried it and it looks like you can so for the most part it's solved. Once again thank you for the help on the other scripts though!

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