Post Effect and Face Retouching on Camera Texture Sprite Layer
Hi guys, apologies if this has been covered before, I'm struggling to find any info on it.
I'm trying to create a lens that flips the camera upside down, applies a post effect and retouches the user's face.
To achieve the camera flip, I've created a 'Billboard', with the sprite layer adopting the 'Device Camera Texture' texture.
Despite trying the 'Add Component' feature to add further manipulation of this layer, nothing seems to be applying.
I'm hoping there's someone here that understands what I'm trying to achieve and might be able to point me in the direction of achieving it!
Thanks!
Hi Will,
I think you're very close, but you should apply your effects on the first Camera and your billboard should be using the "Camera Output" texture instead of "Device Camera Texture". Just to be sure, here are the steps to take:
1. Add a Retouch (Add New -> Retouch)
2. Add a Post Effect (Add New -> Post Effect)
3. Add a Billboard (Add New -> Billboard)
4. Select the Billboard, change Texture to "Camera Output"
5. Make sure the Billboard's vertical flip is enabled
Let me know if you need more help!
Thanks,
Jacob
That's done the trick! Thank you!